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UX Entropy
User experience for a non-trivial web UI tends to degrade over time as more functionality is added and more engineers add to it.
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UX (User Experience)
The subjective quality of the user’s motivations and feelings towards the interactions with a product.
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UI Crawling
From an entry point uncover all of the possible actions a user could take in a user interface.
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The Incomplete Guide to the Art of Discovery
A book by scientist J.E. Oliver on research and discoveries with thought on how to apply his approach more broadly.
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The Cognitive Style of PowerPoint by Edward Tufte
PowerPoint has low information density. It forces the author to communicate using bullet points whcih incorrectly emphasizes (or de-emphasizes) key information.
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Static Analysis of UX
It seems possible to generate all states of a purely functional UI so that it can be analyzed and audited.
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SCQA
SCQA stands for the *s*ituation, *c*omplication, *q*uestion, and *a*nswer. It’s a way of writing an introduction in a way that clearly communicates the key question a piece of writing will answer.
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Richard Hamming
Mathematician and computer scientist. Important ideas: What matters is working on important problems or work on things that could lead to something important.
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Richard Feynman
Physicist and author of ‘Surely you are joking Mr. Feynman’ who worked on the Manhattan project and won a Nobel Prize.
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Planning AI
A sub field of artificial intelligence (AI) concerned with helping agents generate valid and coherent plans of actions to reach a goal.
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Outward Effects
Applies a result (usually favorable) to an activity e.g. learning (the activity) is valuable because of the outward effect on, for example, being better at one’s job and earning more money
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Niklas Luhmann
A sociologist famed for his prolific output–he wrote 70 books and 400 scholarly articles on a wide range of topics.
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Neil Gaiman
Acclaimed author that looks at the world in a unique way that’s very entertaining.
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My Morning Practice
These days I wake up very early for the puppy ~5:45 AM so between getting the dogs ready and starting work I have about three hours.
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Measuring UX
User experience is subjective which makes improvements in UX difficult to calibrate since we need to rely more our collective taste and/or talking to users.
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Lecture - You and Your Research
Talk given by Richard Hamming as part of the art of doing science and engineering course.
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Lecture - Learning to Learn
A talk given by Richard Hamming about the art of doing science and engineering.
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Lecture - Creativity
A lecture from Richard Hamming about creativity and how to cultivate it.
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Kalman Filter
A way of predicting what a system is going to do next when you don’t have exact information (like most real-world things).
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Intro
Welcome to my notes! I regularly publish notes to better understand what I’ve learned and to explore new ideas.
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Inherent Value
Something that would be valuable even in the absence of outward effects e.
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Improving the 'Hand Feel' of Software Engineering
Similar to Neil Gaiman’s remarks about a fountain pen and writing there are ways that enhance the feeling of a craft.
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Humans Are the Great Interop Layer
So much of technology is solving the problem of inter-operating between disparate systems e.
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Fuzzing
The process of generating a range input values based on some constraints to fully explore a programs handling.